👩‍⚕️ Mission: Cure


Role
UX/UI Designer

Team Members
Sarah Fang, Shelley Tao

Timeline
July 2021 — December 2022


Overview

Developing an interactive experience where patients with pancreatitis could learn more about managing their symptoms, create care plans, & interact with personalized, curated articles.

*This project is still in development. Designs have been altered and aren't representative of the final product. Contact me for further questions about my experience.



Problem


❓ How might we improve upon Mission Cure's desktop site to better support patient engagement?


From Mission: Cure's prior research, they have seen evidence that informed and engaged patients advocate for and subsequently receive better care. However, the current website doesn't have the functionality to support user engagement.



Solution


💡 Update the website into a mobile experience that facilitates engagement through interactive features.



My Role

UX Design & Research

With two other designers, I conducted user research, design, and prototyping to develop a new mobile experience for Mission: Cure.

Research artifacts, wireframes, & lo/hi-fidelity prototypes were created, tested, and presented to stakeholders. Throughout the entire process, design updates & hand-offs were shared with the front-end dev team.



Research

Understanding the Current Platform

Our team mapped out Mission: Cure's current site and discovered that it was very limited in functionality. It mainly consisted of static pages with text information or PDF files which offered little opportunities for interactive user engagement.

Map of the old website’s flow. Most pages were purely informational, with little to no opportunities for user interaction.

Interviewing Patients

We conducted user interviews with pancreatitis patients and caregivers to get a better understanding of how the new platform could support them.

We had them walk through the previous site and asked them questions to gauge how effective it was as a tool in their pancreatitis management.

Interviewees and prior testimonials, provided by our stakeholders, commonly expressed that many wanted to improve their care by taking a more active role but failed due to a lack of information or being overwhelmed by all the various aspects of their care management.

From these interviews, our team realized that informational articles alone weren't providing patients with the tools they needed to learn more about pancreatitis and how to manage care resources.

Competitive Analysis

Mission: Cure didn't have a mobile application we could compare with. So, our team conducted a competitive analysis of health apps, chosen explicitly by stakeholders, to identify features and strengths we could build off of.

From our analysis, we identified gaps that Mission: Cure could address by prioritizing the ability of users to take notes about their condition and subsequently utilize that information in advocating for better care or sharing it with others in the community for advice.

Comparing features found in other health apps that stakeholders were inspired by


Synthesize

Personas

To empathize with our users and understand the problem space from their perspective, personas were constructed from our findings to represent the three main target user groups for the app: long-term pancreatitis patients, newly diagnosed patients, & caregivers.


User Flow

We created user flow maps to understand how users would interact with the proposed features and utilize them in their goals of receiving better care.

Building off of our persona for Kim, the newly diagnosed patient, this particular flow represents how the new Mission: Cure can act as a powerful tool to support users as they learn more about their condition, save their notes, and recall key points when they discuss next steps with their doctors.

In this scenario, a user is utilizing the notes feature to learn more about mitigating pain (a topic they indicated interest in) and to discuss it with their doctor.

Coordinating with Stakeholders & Developers

Our generative research provided insight into necessary features that would address user needs such as easy access to medical information, support managing their condition, and resources to better advocate for their care.

Synthesizing the findings, our team created a diagram of the envisioned user flow and app functionalities. We affinity-mapped it with stakeholders and the developer team to determine what could be implemented and prioritized within the project scope & resources.

Sorted what features should be developed and prioritized first with stakeholders and developers.


Iterations

Sketches
Sketches of first-time user flow from onboarding to exploring the app.

Wireframes
Wireframe of the onboarding process for pancreatitis patients
Wireframe of the home page and articles/notes functionality

Early Prototypes
Mid-fidelity Figma prototype for the onboarding process
Mid-fidelity Figma prototype for Care Plan
Mid-fidelity Figma prototype for article interaction


Testing + Improvements

Based on user and stakeholder feedback from usability testing, our team progressively iterated and implemented 3 major updates to improve the prototypes.



High Fidelity Prototypes

Onboarding

Care Plan

Articles Interaction


Next Steps

This project is still under development. For our team’s next steps, we are focusing on:


⏩ Continuing to map out and prototype the rest of the app's functionality & other user flows, caregivers in particular.
⏩ Conducting more usability testing with users as we iterate on the rest of the app and refine prototypes into high-fidelity designs.
⏩ Working with the developer team as they bring our hand-offs to life, making sure everything is clear for them. Additionally, conduct design QC to verify implementations are in line with our designs.

For any further questions regarding my experience, please feel free to contact me



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